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GENDA Inc.(9166) Summary

9166
TSE Growth
GENDA Inc.
652
JPY
-8
(-1.21%)
Mar 13, 3:30 pm JST
4.09
USD
Mar 13, 2:30 am EDT
Result
PTS
outside of trading hours
653
Mar 13, 11:43 pm JST
Summary Chart Historical News Financial Result
PER
PBR
1.84
Yield
1.23%
Margin Trading Ratio
1,135.82
Stock Price
Mar 13, 2026
Opening Mar 13, 9:06 am
630 JPY 3.96 USD
Previous Close Mar 12
660 JPY 4.15 USD
High Mar 13, 9:17 am
701 JPY 4.40 USD
Low Mar 13, 9:06 am
627 JPY 3.94 USD
Volume
6,313,500
Trading Value
4.14B JPY 0.03B USD
VWAP
655.82 JPY 4.11 USD
Minimum Trading Value
65,200 JPY 409 USD
Market Cap
0.12T JPY 0.77B USD
Number of Trades
5,946
Liquidity & Number of Trades
As of Mar 13, 2026
Liquidity
High
1-Year Average
3,123
1-Year High Sep 17, 2025
15,142
Margin Trading
Date Short Interest Long Margin Positions Ratio
Mar 6, 2026 906,500 9,836,300 10.85
Feb 27, 2026 880,200 10,051,900 11.42
Feb 20, 2026 880,200 9,468,900 10.76
Feb 13, 2026 878,000 8,687,100 9.89
Feb 6, 2026 855,500 8,959,400 10.47
Company Profile
GENDA Inc. operates amusement facilities primarily under the "GiGO" brand and has grown through M&A activities.
Sector
Services
GENDA Inc. operates in two main business segments: the "Entertainment Platform Business," which comprises amusement and food & beverage operations, and the "Entertainment Content Business," which includes character merchandise and content & promotion activities. The company's core amusement business focuses on developing and operating amusement facilities. In the food & beverage sector, GENDA provides entertainment-oriented dining experiences, sells lemonade domestically and internationally, develops franchise stores in Japan, and manufactures and sells premium popcorn. The character merchandise business involves planning and selling IP and character products, as well as designing, selling, and wholesaling prizes for arcade games. In the content & promotion sector, GENDA offers IP-related services including anime production and publishing. The company is also engaged in movie distribution, planning and production of Japanese films and anime, overseas sales of domestic works including TV anime, and the development and operation of VR content and immersive attractions. GENDA aims to expand its business scale through M&A, leveraging synergies among group companies across the entertainment business value chain, with the goal of building a global entertainment network.