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JAPAN CASH MACHINE CO.,LTD.(6418) Summary

6418
TSE Prime
JAPAN CASH MACHINE CO.,LTD.
1,019
JPY
-1
(-0.10%)
Dec 5, 12:48 pm JST
6.56
USD
Dec 4, 10:48 pm EST
Result
PTS
outside of trading hours
1,017
Dec 5, 12:40 pm JST
Summary Chart Historical News Financial Result
PER
8.6
PBR
0.82
Yield
3.93%
Margin Trading Ratio
40.75
Stock Price
Dec 5, 2025
Opening Dec 5, 9:00 am
1,017 JPY 6.55 USD
Previous Close Dec 4
1,020 JPY 6.56 USD
High Dec 5, 9:48 am
1,023 JPY 6.59 USD
Low Dec 5, 11:00 am
1,015 JPY 6.54 USD
Volume
60,300
Trading Value
0.06B JPY 0.40M USD
VWAP
1017.85 JPY 6.56 USD
Minimum Trading Value
101,900 JPY 656 USD
Market Cap
0.03T JPY 0.20B USD
Number of Trades
142
Liquidity & Number of Trades
As of Dec 5, 2025
Liquidity
Slightly High
1-Year Average
426
1-Year High Feb 7, 2025
2,488
Margin Trading
Date Short Interest Long Margin Positions Ratio
Nov 28, 2025 210,600 360,700 1.71
Nov 21, 2025 209,400 371,300 1.77
Nov 14, 2025 206,400 374,700 1.82
Nov 7, 2025 213,600 396,600 1.86
Oct 31, 2025 223,900 389,800 1.74
Company Profile
JAPAN CASH MACHINE CO.,LTD. is a leading manufacturer of currency handling and coin counting machines. The company holds the top position in the U.S. market for bill validators and has a strong presence in the casino industry.
Sector
Machinery
JAPAN CASH MACHINE CO.,LTD. primarily engages in the manufacturing and sales of currency handling equipment. Their main products include bill validator units, bill recycler units, printer units, automatic deposit machines, cash deposit and dispensing machines, and bill sorters. These products are widely used across various sectors, including gaming machines, vending machines, ATM terminals, casino slot machines, taxi companies, supermarkets, and financial institutions. The company also develops equipment for amusement facilities, offering products such as automatic medal supply systems, bill transport systems, token dispensers, smart pachinko machine units, and prize POS systems. JAPAN CASH MACHINE CO.,LTD. operates in four main business segments: Global Gaming, Overseas Commercial, Domestic Commercial, and Amusement Equipment.