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TETSUJIN Holdings,Inc.(2404) Summary

2404
TSE Standard
TETSUJIN Holdings,Inc.
509
JPY
-3
(-0.59%)
Jan 29, 3:00 pm JST
3.32
USD
Jan 29, 1:00 am EST
Result
PTS
outside of trading hours
Summary Chart Historical News Financial Result
PER
16.6
PBR
7.83
Yield
ー%
Margin Trading Ratio
1.33
Stock Price
Jan 29, 2026
Opening Jan 29, 9:00 am
512 JPY 3.34 USD
Previous Close Jan 28
512 JPY 3.35 USD
High Jan 29, 10:44 am
513 JPY 3.35 USD
Low Jan 29, 2:13 pm
507 JPY 3.31 USD
Volume
4,400
Trading Value
2.00M JPY 0.01M USD
VWAP
509.95 JPY 3.33 USD
Minimum Trading Value
50,900 JPY 332 USD
Market Cap
7.03B JPY 0.05B USD
Number of Trades
24
Liquidity & Number of Trades
As of Jan 29, 2026
Liquidity
Mid
1-Year Average
53
1-Year High Aug 6, 2025
560
Margin Trading
Date Short Interest Long Margin Positions Ratio
Jan 23, 2026 8,800 75,700 8.60
Jan 16, 2026 9,200 77,000 8.37
Jan 9, 2026 9,000 71,700 7.97
Dec 26, 2025 11,900 70,100 5.89
Dec 19, 2025 10,500 63,800 6.08
Company Profile
TETSUJIN Holdings, Inc. operates karaoke rooms primarily in the Tokyo metropolitan area. The company is also involved in media, beauty, and restaurant businesses, collaborating with sports streaming, anime, and gaming industries.
Sector
Services
TETSUJIN Holdings, Inc. primarily focuses on karaoke room operations while also expanding into food and beverage, beauty, and media content planning businesses. In the karaoke sector, the company operates stores under the "Karaoke no Tetsujin" brand, mainly in the Tokyo metropolitan area, offering original content and performances through its proprietary "Tetsujin System." The food and beverage division manages ramen shops under the "Naohisa" brand, as well as "Kyoto Katsugyu" and "Akakara" outlets. The beauty segment runs eyelash extension and nail salons under the "Bianca" and "Rich to" brands. The media division handles the production, sales, and distribution of mobile content. Additionally, the company is expanding into collaboration projects using licenses from anime and game content folders, as well as developing e-sports initiatives.