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CyberStep Holdings, Inc.(3810) Summary

3810
TSE Standard
CyberStep Holdings, Inc.
220
JPY
+1
(+0.46%)
Apr 28, 3:30 pm JST
1.38
USD
Apr 28, 2:30 am EDT
Result
PTS
outside of trading hours
219
Apr 28, 8:47 pm JST
Summary Chart Historical News Financial Result
PER
PBR
2.61
Yield
ー%
Margin Trading Ratio
Stock Price
Apr 28, 2026
Opening Apr 28, 9:00 am
218 JPY 1.36 USD
Previous Close Apr 27
219 JPY 1.37 USD
High Apr 28, 9:46 am
224 JPY 1.40 USD
Low Apr 28, 9:15 am
216 JPY 1.35 USD
Volume
120,900
Trading Value
0.03B JPY 0.17M USD
VWAP
220.34 JPY 1.38 USD
Minimum Trading Value
22,000 JPY 138 USD
Market Cap
0.02T JPY 0.10B USD
Number of Trades
140
Liquidity & Number of Trades
As of Apr 28, 2026
Liquidity
Slightly High
1-Year Average
434
1-Year High Jul 1, 2025
3,713
Margin Trading
Date Short Interest Long Margin Positions Ratio
Apr 24, 2026 0 5,058,600
Apr 17, 2026 0 5,039,400
Apr 10, 2026 0 4,871,600
Apr 3, 2026 0 5,065,000
Mar 27, 2026 0 5,101,100
Company Profile
CyberStep, Inc. is a major online game developer with popularity overseas. Its main source of revenue comes from in-game purchases, including crane games.
Sector
Information & Communication
The company operates in two segments: Online Game Business and Entertainment Business. In the Online Game Business, CyberStep licenses its self-developed games to overseas operators. As a rule, they grant exclusive operating rights to one company per country for each game title, earning contract fees and royalties. Additionally, the company operates its own services in Japan, North America, Taiwan, Hong Kong, and Macau, adopting an item-based billing system. In the Entertainment Business, CyberStep primarily engages in sound production for theatrical films and anime, invests in production committees, and manages voice actor talent agencies. In recent years, the company has also focused on supporting VTuber activities and creating content using character IPs, generating advertising revenue through video streaming platforms.